| DANE-EN019 | 
	
	
		
		  | 
		Deus-X-Krawler 
		EARTH / Insect-Type Flip / Level 9 / ATK 2000 / DEF 3000 
		When your opponent activates a card or effect that targets this 
		face-down monster (Quick Effect): You can change this card to face-up 
		Defense Position; negate the activation, and if you do, destroy that 
		card. After this card was flipped face-up, while it is in the Monster 
		Zone, negate all monster effects activated on your opponent's field. If 
		this card on the field is destroyed by battle or card effect: You can 
		add, from your Deck to your hand, 1 Level 9 monster with a different 
		original Type and Attribute than this card. You can only use this effect 
		of "Deus X-Krawler" once per turn.  
		COMMON | 
	
	
		| DANE-EN018 | 
	
	
		
		  | 
		World Legacy Guardragon Mardark 
		WIND / Dragon / Level 9 / ATK 2600 / DEF 3000 
		All monsters your opponent controls lose 500 ATK/DEF for each Dragon 
		monster you control. You can only use each of the following effects of 
		"World Legacy Guardragon Mardark" once per turn. 
		● You can banish 2 Normal Monsters from your hand or GY; Special Summon 
		this card from your hand. 
		● If this card on the field is destroyed by battle or card effect: You 
		can add, from your GY to your hand, 1 Level 9 monster with a different 
		original Type and Attribute than this card.  
		RARE | 
	
	
		| DANE-EN017 | 
	
	
		
		
		  | 
		Knightmare Incarnation Idlee 
		DARK / Fairy / Level 9 / ATK 2100 / DEF 2100 
		Level 9 monsters you control cannot be destroyed by card effects. You 
		can only use each of the following effects of "Knightmare Incarnation 
		Idlee" once per turn. 
		● If the total Link Rating of the monsters on the field is 8 or more 
		(Quick Effect): You can Special Summon this card from your hand. 
		● If this card is Special Summoned, while your opponent controls more 
		Link Monsters than you do: You can send all Link Monsters on the field 
		to the GY.  
		SECRET RARE | 
	
	
		| DANE-EN016 | 
	
	
		
		  | 
		Yuki-Musume, the Ice Mayakashi  
		WATER / Zombie / Level 1 / ATK 0 / DEF 1900 
		If you control a "Mayakashi" card, other than "Yuki-Musume, the Ice 
		Mayakashi" while this card is in your hand or GY: You can Special Summon 
		this card, then send 1 Zombie monster from your Deck to the GY. You can 
		only use this effect of "Yuki-Musume, the Ice Mayakashi" once per turn. 
		You cannot Special Summon monsters from the Extra Deck, except 
		"Mayakashi" monsters.  
		COMMON | 
	
	
		| DANE-EN015 | 
	
	
		
		  | 
		Filo, Messenger Fur Hire 
		WIND / Winged Beast / Level 1 / ATK 0 / DEF 0 
		During your Main Phase: You can Special Summon 1 monster "Fur Hire" from 
		your hand, except "Filo, Messenger Fur Hire". If a monster "Fur Hire" is 
		Special Summoned to your field while you control this monster (except 
		during the Damage Step): You can target 1 monster "Fur Hire" in your GY; 
		Special Summon it in Defense Position, but place it on the bottom of the 
		Deck if it leaves the field. You can only use each effect of "Filo, 
		Messenger Fur Hire" once per turn.  
		RARE | 
	
	
		| DANE-EN014 | 
	
	
		
		  | 
		Neo Flamvell Lady 
		FIRE / Pyro / Level 4 / ATK 1600 / DEF 200 
		(Quick Effect): You can send 1 FIRE monster from your hand to the GY, 
		then target 1 card in your opponent's GY; banish that card. If a card is 
		banished from your opponent's GY, while you control this monster (except 
		during the Damage Step): You can send 1 FIRE monster with 200 or less 
		DEF from your Deck to the GY, except "Neo Flamvell Lady". You can only 
		use each effect of "Neo Flamvell Lady" once per turn.  
		COMMON | 
	
	
		| DANE-EN013 | 
	
	
		
		  | 
		Super Quantum White Layer 
		LIGHT / Fairy / Level 7 / ATK 2400 / DEF 2400 
		You can send 1 non-LIGHT "Super Quant" monster from your hand or face-up 
		field to the GY; Special Summon this card from your hand in Defense 
		Position. When this card is Normal or Special Summoned: You can send 1 
		"Super Quant" monster from your Deck to the GY, and if you do, this 
		card's Attribute and Level become the same as that monster's. If this 
		card is sent to the GY: You can add 1 "Super Quantal Fairy Alphan" from 
		your Deck or GY to your hand. You can only use each effect of "Super 
		Quantum White Layer" once per turn.  
		RARE | 
	
	
		| DANE-EN012 | 
	
	
		
		  | 
		T.G. Halberd Cannon/Assault Mode 
		EARTH / Machine / Level 12 / ATK 4500 / DEF 4500 
		Cannot be Normal Summoned/Set. Must be Special Summoned with "Assault 
		Mode Activate". You can only use each of the following effects of "T.G. 
		Halberd Cannon/Assault Mode" once per turn. 
		● When your opponent would Summon a monster (Quick Effect): You can 
		negate the Summon, and if you do, banish that monster and all Special 
		Summoned monsters your opponent controls. 
		● When this card on the field is destroyed: You can target 1 "T.G. 
		Halberd Cannon" in your GY; Special Summon it, ignoring its Summoning 
		conditions.  
		RARE | 
	
	
		| DANE-EN011 | 
	
	
		
		  | 
		Assault Sentinel 
		EARTH / Beast-Warrior / Level 4 / ATK 1600 / DEF 800 
		You can Tribute this card; Special Summon 1 monster from your hand or 
		Deck that specifically lists "Assault Mode Activate" in its text, except 
		"Assault Sentinel", also you cannot Special Summon monsters from the 
		Extra Deck for the rest of this turn, except Synchro Monsters. You can 
		target 1 face-up monster you control; reveal 1 Synchro Monster in your 
		Extra Deck, and if you do, the targeted monster's Type and Attribute 
		become the same as the revealed monster's, until the end of this turn. 
		You can only use each effect of "Assault Sentinel" once per turn.  
		COMMON | 
	
	
		| DANE-EN010 | 
	
	
		
		  | 
		Psi-Reflector 
		DARK / Psychic-Type Tuner / Level 1 / ATK 400 / DEF 300 
		If this card is Normal or Special Summoned: You can add 1 "Assault Mode 
		Activate", or 1 card that specifically lists "Assault Mode Activate" in 
		its text, from your Deck to your hand, except "Psi-Reflector". You can 
		reveal 1 "Assault Mode Activate" in your hand, then target 1 monster in 
		your GY that specifically lists "Assault Mode Activate" in its text, 
		except "Psi-Reflector"; Special Summon it, and if you do, increase its 
		Level by 1 to 4. You can only use each effect of "Psi-Reflector" once 
		per turn.  
		RARE | 
	
	
		| DANE-EN009 | 
	
	
		
		  | 
		Destiny HERO - Drawhand 
		DARK / Warrior / Level 4 / ATK 1600 / DEF 800 
		If this card is Special Summoned by the effect of a "HERO" monster: You 
		can make each player draw 1 card. During the next Standby Phase after 
		this card was sent to the GY: You can Special Summon this card from your 
		GY, but banish it when it leaves the field. You can only use each effect 
		of "Destiny HERO - Drawhand" once per turn.  
		COMMON | 
	
	
		| DANE-EN008 | 
	
	
		
		  | 
		Dinowrestler Martial Anga 
		EARTH / Dinosaur / Level 5 / ATK 1600 / DEF 0 
		During damage calculation, when your "Dinowrestler" monster battles a 
		monster with an equal or higher ATK (Quick Effect): You can send this 
		card from your hand to the GY; your battling monster cannot be destroyed 
		by that battle, also end the Battle Phase after the Damage Step. Once 
		per turn, during the End Phase, if this card is in the GY because it was 
		sent there to activate this effect this turn, and your opponent controls 
		more monsters than you do: You can Special Summon this card.  
		COMMON | 
	
	
		| DANE-EN007 | 
	
	
		
		  | 
		Dinowrestler Coelasilat 
		EARTH / Dinosaur-Type Tuner / Level 2 / ATK 100 / DEF 800 
		If you control no monsters, you can Special Summon this card (from your 
		hand). If Summoned this way, this card cannot be used as Link Material, 
		except for the Link Summon of a "Dinowrestler" monster. You can only 
		Special Summon "Dinowrestler Coelasilat" once per Duel this way.  
		COMMON | 
	
	
		| DANE-EN006 | 
	
	
		
		  | 
		Dinowrestler Eskrimamenchi 
		EARTH / Dinosaur / Level 6 / ATK 2200 / DEF 0 
		If you control a "Dinowrestler" monster, you can Normal Summon this card 
		without Tributing. During your turn, if your opponent Special Summons a 
		monster(s) while this card is in your GY (except during the Damage 
		Step): You can target 1 Level 4 or lower "Dinowrestler" monster in your 
		GY; Special Summon it, then add this card to your hand. You can only use 
		this effect of "Dinowrestler Eskrimamenchi" once per turn.  
		COMMON | 
	
	
		| DANE-EN005 | 
	
	
		
		  | 
		Altergeist Fifinellag 
		DARK / Spellcaster-Type Tuner / Level 1 / ATK 0 / DEF 1000 
		Monsters your opponent controls cannot target "Altergeist" monsters you 
		control for attacks, except "Altergeist Fifinellag", also your opponent 
		cannot target "Altergeist" monsters you control with card effects, 
		except "Altergeist Fifinellag".  
		COMMON | 
	
	
		| DANE-EN004 | 
	
	
		
		  | 
		Overflow Dragon 
		DARK / Dragon / Level 1 / ATK 0 / DEF 0 
		When a monster(s) on the field is destroyed by card effect (except 
		during the Damage Step): You can Special Summon this card from your 
		hand, then, if 2 or more monsters on the field were destroyed by that 
		card effect, you can Special Summon 1 "Overflow Token" 
		(Dragon/DARK/Level 1/ATK 0/DEF 0). You can only use this effect of 
		"Overflow Dragon" once per turn.  
		COMMON | 
	
	
		| DANE-EN003 | 
	
	
		
		  | 
		Salamangreat Fennec 
		FIRE / Cyberse / Level 3 / ATK 1600 / DEF 200 
		If a Cyberse monster(s) you control that was Special Summoned from the 
		Extra Deck is destroyed by battle or an opponent's card effect: You can 
		Special Summon this card from the GY (if it was there when the monster 
		was destroyed) or hand (even if not), but banish it when it leaves the 
		field. If this card is sent to the GY as material for the Link Summon of 
		a Link-2 or higher Cyberse Link Monster: You can add 1 "Salamangreat" 
		Normal Spell from your Deck to your hand. You can only use each effect 
		of "Salamangreat Fennec" once per turn.  
		COMMON | 
	
	
		| DANE-EN002 | 
	
	
		
		  | 
		Grid Sweeper 
		LIGHT / Cyberse / Level 4 / ATK 100 / DEF 2000 
		If a face-up Field Spell is in any Field Zone: You can Special Summon 
		this card from your hand. You can banish this card in your GY and 1 Link 
		Monster you control; destroy 1 card your opponent controls. You can only 
		use each effect of "Grid Sweeper" once per turn.  
		COMMON | 
	
	
		| DANE-EN001 | 
	
	
		
		  | 
		Firewall Guardian 
		DARK / Cyberse / Level 4 / ATK 100 / DEF 2000 
		If this card is sent to the GY as material for the Link Summon of a 
		Cyberse monster: You can Special Summon this card, but banish it when it 
		leaves the field. When an attack is declared involving your Link Monster 
		and an opponent's Link Monster: You can banish this card from your GY; 
		negate that attack, and if you do, until the end of this turn, the 
		original ATK of that opponent's monster becomes 0, also it is unaffected 
		by other card effects, except its own. You can only use each effect of 
		"Firewall Guardian" once per turn.  
		COMMON | 
	
	
		| DANE-EN000 | 
	
	
		
		
		  | 
		Gnomaterial 
		EARTH / Fairy / Level 1 / ATK 0 / DEF 1000 
		If your opponent Special Summons a monster(s) while you control no 
		cards: You can discard this card, then target 1 face-up monster your 
		opponent controls; this turn, that monster cannot be Tributed, or used 
		as material for a Fusion, Synchro, Xyz, or Link Summon. You can only use 
		this effect of "Gnomaterial" once per turn.  
		SECRET RARE  |