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Dark Beginning 2 (DB2-EN) Card Spoiler
| 
				1. DB2-EN195 
				was originally called "After Genocide". 2. DB2-EN165 was originally called "Luster Dragon". 3. Card gallery: https://yugipedia.com/wiki/Set_Card_Galleries:Dark_Beginning_2_(TCG-EN-UE)  | 
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				Dark Beginning 2 (DB2-EN250) Black Illusion Ritual  | 
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| SPELL | Ritual Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| This card is used to Ritual Summon "Relinquished". You must also 
				Tribute monsters whose total Levels equal 1 or more from the 
				field or your hand. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN249) Perfectly Ultimate Great Moth  | 
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| EARTH | Insect / Effect | Level 8 | ATK: 3500 DEF: 3000  | 
				Pendulum  Scale:  | 
			
| This card cannot be Normal Summoned or Set. This monster can 
				only be Special Summoned by Tributing "Petit Moth" on the 6th of 
				your turns after "Petit Moth" has been equipped with "Cocoon of 
				Evolution". (Ultra Rare)  | 
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| 
				Dark Beginning 2 (DB2-EN248) Pharaoh's Treasure  | 
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| TRAP | Normal Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| After activation, put this card face-up in your Deck and shuffle 
				it. When you draw this card, send it to the Graveyard and add 1 
				card in your Graveyard (except this card) to your hand. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN247) Reckless Greed  | 
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| TRAP | Normal Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Draw 2 cards, and after that skip your next 2 Draw Phases. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN246) Trap Dustshoot  | 
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| TRAP | Normal Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| You can only activate this card when your opponent has 4 or more 
				cards in their hand. Look at your opponent's hand, then select 1 
				Monster Card and return it to its owner's Deck. Then shuffle the 
				Deck. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN245) Needle Wall  | 
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| TRAP | Continuous Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| During your Standby Phase, roll a six-sided dice once. Treat 
				your opponent's Monster Card Zones as #'s 1-5, counting from 
				your right. Destroy the monster that is in the same Monster Card 
				Zone as the dice result. If the result is 6, roll again. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN244) Dark Coffin  | 
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| TRAP | Normal Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| When this face-down card is destroyed and sent to the Graveyard, your 
		opponent selects and executes 1 of the following effects:  ● Discard 1 random card in their hand. ● Select 1 monster on their side of the field and destroy it. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN243) Statue of the Wicked  | 
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| TRAP | Normal Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| When this face-down card is destroyed and sent to the Graveyard, 
				Special Summon 1 "Wicked Token" (Fiend-Type/DARK/4 Stars/ATK 
				1000/DEF 1000) on your side of the field. (Rare)  | 
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| 
				Dark Beginning 2 (DB2-EN242) Needle Ceiling  | 
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| TRAP | Normal Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| You can only activate this card when there are 4 or more 
				monsters on the field. Destroy all face-up monsters on the 
				field. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN241) Curse of Royal  | 
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| TRAP | Counter Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Negate the activation and the effect of a Spell or Trap Card 
				that includes the effect of destroying 1 Spell or Trap Card and 
				destroy it. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN240) Bottomless Shifitng Sand  | 
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| TRAP | Continuous Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| At the end of your opponent's turn, destroy the face-up 
				monster(s) with the highest ATK on the field. During your own 
				Standby Phase, if you have 4 or less cards in your hand, this 
				card is destroyed. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN239) Ordeal of a Traveler  | 
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| TRAP | Continuous Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| You can only activate this card's effect when your opponent 
				declares an attack. Your opponent selects 1 random card in your 
				hand and calls the type of the card (Monster, Spell, or Trap). 
				If your opponent calls it wrong, the attacking monster is 
				returned to its owner's hand. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN238) Tutan Mask  | 
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| TRAP | Counter Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Negate the activation and the effect of a Spell or Trap Card 
				that targets 1 face-up Zombie-Type monster and destroy it. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN237) Pyramid Energy  | 
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| SPELL | Quick-Play Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| You can select and activate 1 of the following effects:  ● Increase the ATK of all face-up monsters on your side of the field by 200 points until the End Phase of the turn this card is activated. ● Increase the DEF of all face-up monsters on your side of the field by 500 points until the End Phase of the turn this card is activated. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN236) Timidity  | 
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| SPELL | Normal Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Neither player can destroy Set Spell and Trap Cards on the field 
				until your opponent's next End Phase. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN235) Call of the Mummy  | 
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| SPELL | Continuous Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| If there is no monster on your side of the field, you can Special Summon 
		1 Zombie-Type monster from your hand. You can use this effect only once 
		per turn. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN234) Secret Pass to the Treasures  | 
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| SPELL | Normal Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Select 1 face-up monster with an ATK equal to 1000 points or 
				less on your side of the field. During the turn this card is 
				activated, the selected monster can attack your opponent's Life 
				Points directly. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN233) Mirage of Nightmare  | 
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| SPELL | Continuous Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| During your opponent's Standby Phase, draw cards until you have 
				4 cards in your hand. During your Standby Phase, discard to the 
				Graveyard the same number of random cards you drew with this 
				card's effect. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN232) Book of Moon  | 
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| SPELL | Quick-Play Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Flip 1 face-up monster on the field into face-down Defense 
				Position. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN231) Book of Taiyou  | 
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| SPELL | Normal Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Flip 1 face-down monster on the field into face-up Attack 
				Position. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN230) Book of Life  | 
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| SPELL | Normal Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Points to: | ||||
| Special Summon 1 Zombie-Type monster from your Graveyard to the 
				field and remove from play 1 monster from your opponent's 
				Graveyard. (Super Rare)  | 
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| 
				Dark Beginning 2 (DB2-EN229) Fushioh Richie  | 
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| DARK | Zombie / Effect | Level 7 | ATK: 2600 DEF: 2900  | 
				Pendulum  Scale:  | 
			
| This card cannot be Normal Summoned or Set. This card can only 
				be Special Summoned from your hand or your Deck by Tributing 1 
				"Great Dezard" that has fulfilled the conditions. You can flip 
				this card into face-down Defense Position once per turn during 
				your Main Phase. As long as this monster remains face-up on the 
				field, negate the activation and effects of all Spell and Trap 
				Cards that target this card and destroy them. When this card is 
				flipped face-up, you can Special Summon 1 Zombie-Type monster 
				from your Graveyard. (Ultra Rare)  | 
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| 
				Dark Beginning 2 (DB2-EN228) Don Zaloog  | 
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| DARK | Warrior / Effect | Level 4 | ATK: 1400 DEF: 1500  | 
				Pendulum  Scale:  | 
			
| When this card inflicts Battle Damage to your opponent's Life 
				Points, you can select and activate 1 of the following effects: ● Select 1 random card from your opponent's hand and discard it to the Graveyard. ● Send 2 cards from the top of your opponent's Deck to the Graveyard. (Super Rare)  | 
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| 
				Dark Beginning 2 (DB2-EN227) Dark Scorpion Burglars  | 
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| DARK | Warrior / Effect | Level 4 | ATK: 1000 DEF: 1000  | 
				Pendulum  Scale:  | 
			
| When this card inflicts Battle Damage to your opponent's Life 
				Points, your opponent selects 1 Spell Card from their Deck and 
				sends it to the Graveyard. Then shuffle the Deck. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN226) Dice Jar  | 
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| LIGHT | Rock / Effect | Level 3 | ATK: 200 DEF: 300  | 
				Pendulum  Scale:  | 
			
| FLIP: Both players roll a six-sided die once. The player with 
				the lowest result takes damage equal to their opponent's result 
				x 500 Life Points. However, if a winner's result is 6, the loser 
				takes 6000 points of damage. If the results are the same, both 
				players roll again. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN225) Pyramid Turtle  | 
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| EARTH | Zombie / Effect | Level 4 | ATK: 1200 DEF: 1400  | 
				Pendulum  Scale:  | 
			
| When this card is sent to the Graveyard as a result of battle, you can 
		Special Summon 1 Zombie-Type monster with a DEF 2000 or less from the 
		Deck to the field. Then shuffle the Deck. (Rare)  | 
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| 
				Dark Beginning 2 (DB2-EN224) Guardian Sphinx  | 
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| EARTH | Rock / Effect | Level 5 | ATK: 1700 DEF: 2400  | 
				Pendulum  Scale:  | 
			
| You can flip this card into face-down Defense Position once per 
				turn during you Main Phase. When this card is Flip Summoned 
				successfully, return all monsters on your opponent's side of the 
				field to the owner's hand. (Ultra Rare)  | 
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| 
				Dark Beginning 2 (DB2-EN223) Giant Axe Mummy  | 
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| EARTH | Zombie / Effect | Level 5 | ATK: 1700 DEF: 2000  | 
				Pendulum  Scale:  | 
			
| You can flip this card into face-down Defense Position once per 
				turn during your Main Phase. If the ATK of a monster on your 
				opponent's side of the field that attacks this card in face-down 
				Defense Position is lower than the DEF of this monster, the 
				attacking monster is destroyed. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN222) Swarm of Locusts  | 
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| DARK | Insect / Effect | Level 3 | ATK: 1000 DEF: 500  | 
				Pendulum  Scale:  | 
			
| You can flip this card into face-down Defense Position once per 
				turn during your Main Phase. When this card is Flip Summoned 
				successfully, destroy 1 Spell or Trap Card on your opponent's 
				side of the field. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN221) Swarm of Scarabs  | 
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| DARK | Insect / Effect | Level 3 | ATK: 500 DEF: 1000  | 
				Pendulum  Scale:  | 
			
| You can flip this card into face-down Defense Position once per 
				turn during your Main Phase. When this card is Flip Summoned 
				successfully, destroy 1 monster on your opponent's side of the 
				field. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN220) Great Dezard  | 
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| DARK | Spellcaster / Effect | Level 6 | ATK: 1900 DEF: 2300  | 
				Pendulum  Scale:  | 
			
| When this monster destroys the following number of monsters as a 
				result of battle, the following effects are activated in order: One: As long as this card remains face-up on the field, negate the activation and effects of all Spell and Trap Cards that target this card and destroy them. Two: You can Special Summon 1 "Fushioh Richie" from your hand or your Deck by Tributing this card during your Main Phase. (Super Rare)  | 
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| 
				Dark Beginning 2 (DB2-EN219) Wandering Mummy  | 
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| EARTH | Zombie / Effect | Level 4 | ATK: 1500 DEF: 1500  | 
				Pendulum  Scale:  | 
			
| You can flip this card into face-down Defense Position once per 
				turn during your Main Phase. After you use this effect, 
				rearrange the face-down Defense Position monsters on your side 
				of the field, then return them in face-down Defense Position. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN218) Royal Keeper  | 
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| EARTH | Zombie / Effect | Level 4 | ATK: 1600 DEF: 1700  | 
				Pendulum  Scale:  | 
			
| You can flip this card into face-down Defense Position once per 
				turn during your Main Phase. When this card is flipped face-up, 
				increase the ATK and DEF of this card by 300 points until the 
				end of the turn that this card is flipped face-up. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN217) Dark Dust Spirit  | 
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| DARK | Zombie / Spirit / Effect | Level 6 | ATK: 2200 DEF: 1800  | 
				Pendulum  Scale:  | 
			
| This card cannot be Special Summoned. This card returns to the owner's 
		hand during the End Phase of the turn that this card is Normal Summoned 
		or flipped face-up. If this card is Normal Summoned or flipped face-up, 
		destroy all face-up monsters on the field except this card. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN216) Sasuke Samurai  | 
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| WIND | Warrior / Effect | Level 2 | ATK: 500 DEF: 800  | 
				Pendulum  Scale:  | 
			
| If this monster attacks a face-down Defense Position monster, 
				destroy the face-down monster immediately with this card's 
				effect without flipping it face-up or damage calculation. (Rare)  | 
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| 
				Dark Beginning 2 (DB2-EN215) Gora Turtle  | 
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| WATER | Aqua / Effect | Level 3 | ATK: 1100 DEF: 1100  | 
				Pendulum  Scale:  | 
			
| As long as this card remains face-up on the field, monsters with 
				an ATK equal to 1900 or more cannot declare an attack. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN214) Moisture Creature  | 
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| LIGHT | Fairy / Effect | Level 9 | ATK: 2800 DEF: 2900  | 
				Pendulum  Scale:  | 
			
| If you Tribute Summon this monster by Tributing 3 monsters on 
				the field, destroy all Spell and Trap Cards on your opponent's 
				side of the field. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN213) Mucus Yolk  | 
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| DARK | Aqua / Effect | Level 3 | ATK: 0 DEF: 100  | 
				Pendulum  Scale:  | 
			
| This card can attack your opponent's Life Points directly, Each 
				time this card inflicts Battle Damage to your opponent's Life 
				Points, increase the ATK of this card by 1000 points during your 
				next Standby Phase. The ATK increase lasts as long as this card 
				remains face-up on the field. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN212) Jowels of Dark Demise  | 
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| WATER | Fiend / Effect | Level 2 | ATK: 200 DEF: 100  | 
				Pendulum  Scale:  | 
			
| FLIP: Take control of 1 monster on your opponent's side of the 
				field until the end of the turn that this card's effect is 
				activated. When the controlled monster attacks, it can attack 
				your opponent's Life Points directly. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN211) Maiden of the Aqua  | 
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| WATER | Aqua / Effect | Level 4 | ATK: 700 DEF: 2000  | 
				Pendulum  Scale:  | 
			
| As long as this card remains face-up on the field, the field is 
				treated as "Umi" (however there is no increasing or decreasing 
				of ATK/DEF due to "Umi"'s effect). If there is an active Field 
				Spell Card on the field, this effect is not applied. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN210) Arsenal Bug  | 
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| EARTH | Insect / Effect | Level 3 | ATK: 2000 DEF: 2000  | 
				Pendulum  Scale:  | 
			
| If there are no face-up Insect-Type monsters (except this 
				monster) on your side of the field, both the ATK and DEF of this 
				monster become 1000 points. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN209) Kryuel  | 
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| DARK | Fiend / Effect | Level 4 | ATK: 1000 DEF: 1700  | 
				Pendulum  Scale:  | 
			
| When this card is sent to the Graveyard as a result of battle, 
				toss a coin and call it. If you call it right, destroy 1 monster 
				on your opponent's side of the field. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN208) Birdface  | 
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| WIND | Winged Beast / Effect | Level 4 | ATK: 1600 DEF: 1600  | 
				Pendulum  Scale:  | 
			
| When this card is sent to the Graveyard as a result of battle, you can 
		add 1 "Harpie Lady" from your Deck to your hand. Then shuffle your Deck. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN207) King Tiger Wanghu  | 
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| EARTH | Beast / Effect | Level 4 | ATK: 1700 DEF: 1000  | 
				Pendulum  Scale:  | 
			
| As long as this card remains face-up on the field, destroy all 
				monsters with an ATK equal to 1400 or less that are Normal 
				Summoned or Special Summoned. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN206) Last Turn  | 
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| TRAP | Normal Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| This card can only be activated during your opponent's turn when 
				your Life Points are 1000 or less. Select 1 monster on your side 
				of the field and send all other cards on the field and in their 
				respective owners' hands to their respective Graveyards. Your 
				opponent must then Special Summon 1 monster from their Deck in 
				face-up Attack Position and attack your selected monster. (Any 
				Battle Damage from this battle is treated as 0.) The player 
				whose monster remains alone on the field at the End Phase of 
				this turn wins the Duel. Any other case results in a DRAW. (Rare)  | 
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| 
				Dark Beginning 2 (DB2-EN205) Drop Off  | 
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| TRAP | Normal Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| This card can only be activated during your opponent's Draw 
				Phase. Your opponent immediately discards from their hand to the 
				Graveyard the card they drew. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN204) Spirit's Invitation  | 
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| TRAP | Continuous Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Each time your Spirit monster returns to your hand, select 1 
				monster on your opponent's side of the field and return it to 
				its owner's hand. Pay 500 Life Points during each of your 
				Standby Phases. If you do not, destroy this card. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN203) Ominous Fortunetelling  | 
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| TRAP | Continuous Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| During your Standby Phase, select 1 random card form your 
				opponent's hand. Call the type of card (Monster, Spell, or 
				Trap). If you call it right, inflict 700 points of damage to 
				your opponent's Life Points. You can use this effect only once 
				per turn. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN202) Bad Reaction to Simochi  | 
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| TRAP | Continuous Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| As long as this card remains face-up on the field, any effect of 
				increasing your opponent's Life Points is changed to inflict the 
				same amount of points in damage to your opponent's Life Points. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN201) Bottomless Trap Hole  | 
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| TRAP | Normal Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| When your opponent Normal Summons, Flip Summons, or Special 
				Summons a monster(s) with an ATK of 1500 or more, destroy and 
				remove from play the monster(s). (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN200) Royal Oppression  | 
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| TRAP | Continuous Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Pay 800 Life Points. Negate the Special Summon of a monster(s), 
				and the effect that Special Summoned the monster(s), and destroy 
				both. Both you and your opponent can use this effect. (Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN199) Bubble Crash  | 
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| TRAP | Normal Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| This card can only be activated when any player has 6 or
				more cards on the field an/or in their hand. The player(s) then 
				select and send cards to their respective Graveyards until the 
				amount remaining on the field and in their hand is 5. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN198) Disappear  | 
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| TRAP | Normal Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Remove from play 1 card from you opponent's Graveyard. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN197) Blast with Chain  | 
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| TRAP | Normal Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| After activation, this card is treated as an Equip Card that 
				increases the ATK of the equipped monster by 500 points. Equip a 
				monster on your side of the field with this card. If this card 
				is destroyed by the effect of another card while it is an Equip 
				Card, select 1 card on the field and destroy it. (Rare)  | 
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| 
				Dark Beginning 2 (DB2-EN196) Magic Reflector  | 
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| SPELL | Normal Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Select 1 Spell Card that remains face-up on the field and put 1 
				counter on it. If the selected card is destroyed, the counter is 
				removed instead of the card being destroyed. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN196) After The Struggle (formerly "After Genocide")  | 
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| SPELL | Normal Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| This card can only be activated during Main Phase 1. All monsters on 
		both sides of the field that have been involved in damage calculation 
		are destroyed during the End Step of the turn. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN194) The Secret of the Bandit  | 
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| SPELL | Normal Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| This card can only be activated during Main Phase 1. Select 1 
				face-up monster on the field. Each time the selected monsters 
				inflicts Battle Damage to your opponent's Life Points this turn, 
				your opponent discards 1 random card. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN193) Convulsion of Nature  | 
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| SPELL | Continuous Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| As long as this card remains face-up on the field, both players 
				must turn their respective Decks upside down and proceed with 
				the current Duel. (Common)  | 
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| 
				Dark Beginning 2 (DB2-EN192) Second Coin Toss  | 
			||||
| SPELL | Continuous Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| As long as this card remains face-up on the field, you can 
				negate the effects of a card requiring a coin toss once per turn 
				and redo the coin toss. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN191) Spiritual Energy Settle Machine  | 
			||||
| SPELL | Continuous Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| As long as this card remains face-up on the field, all Spirit 
				monsters remain face-up on the field and do not return to their 
				owners' hands during the End Phase even if they are Normal 
				Summoned or flipped face-up. Discard 1 card from your hand 
				during each of your End Phases. If you do not, destroy this 
				card. When this card is removed from the field, all face-up 
				Spirit monsters return to the owners' hands. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN190) Creature Swap  | 
			||||
| SPELL | Normal Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Both players select 1 monster from their respective sides of the 
				field and switch control of those monsters with each other. The 
				selected monsters cannot change their battle positions this 
				turn. (Super Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN189) Smoke Grenade of the Thief  | 
			||||
| SPELL | Equip Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| When this Equip Spell Card is active and is destroyed by a card 
				effect, look at your opponent's hand. Select 1 card from their 
				hand and discard it to the Graveyard. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN188) Fusion Sword Murasame Blade  | 
			||||
| SPELL | Equip Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| You can only equip this card to a Warrior-Type monster. Increase the ATK 
		of the equipped monster by 800 points. This card cannot be destroyed by 
		effects that destroy Spell Cards. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN187) A Legendary Ocean  | 
			||||
| SPELL | Field Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| 
		This card's name is treated as "Umi". Downgrade 
		all WATER monsters in both player's hands and on the field by 1 Level. 
		Increases the ATK and DEF of all WATER monsters by 200 points. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN186) Heart of Clear Water  | 
			||||
| SPELL | Equip Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| If the equipped monster's ATK is 1300 or higher, this card is 
				destroyed. The monster equipped with this card is not destroyed 
				as a result of battle or by the effect of a card that targets 
				the monster. (Damage calculation is applied normally.) (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN185) Spring of Rebirth  | 
			||||
| SPELL | Continuous Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Increase your Life Points by 500 points every time monsters 
				return from the field to the owner's hand. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN184) Fushi No Tori  | 
			||||
| FIRE | Winged Beast / Spirit / Effect | Level 4 | ATK: 1200 DEF: 0  | 
				Pendulum  Scale:  | 
			
| This card cannot be Special Summoned. This card returns to the 
				owner's hand during the End Phase of the turn that this card is 
				Normal Summoned or flipped face-up. When this card inflicts 
				Battle Damage to your opponent's Life Points, increase your Life 
				Points by an amount equal to the Battle Damage. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN183) Asura Priest  | 
			||||
| LIGHT | Fairy / Spirit / Effect | Level 4 | ATK: 1700 DEF: 1200  | 
				Pendulum  Scale:  | 
			
| This card cannot be Special Summoned. This card returns to the 
				owner's hand during the End Phase of the turn that this card is 
				Normal Summoned or flipped face-up. This card can attack all 
				monster on your opponent's side of the field once each. This 
				monster cannot attack your opponent directly if it attacks any 
				monster first. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN182) Hino-Kagu-Tsuchi  | 
			||||
| FIRE | Pyro / Spirit / Effect | Level 8 | ATK: 2800 DEF: 2900  | 
				Pendulum  Scale:  | 
			
| This card cannot be Special Summoned. This card returns to the 
				owner's hand during the End Phase of the turn that this card is 
				Normal Summoned or flipped face-up. If this card inflicts Battle 
				Damage to your opponent's Life Points, your opponent discards 
				all cards in their hand during the next Draw Phase, before they 
				draw. (Ultra Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN181) Otohime  | 
			||||
| LIGHT | Spellcaster / Spirit / Effect | Level 3 | ATK: 0 DEF: 100  | 
				Pendulum  Scale:  | 
			
| This card cannot be Special Summoned. This card returns to the 
				owner's hand during the End Phase of the turn that this card is 
				Normal Summoned or flipped face-up. When this card is Normal 
				Summoned or flipped face-up, you can change the battle position 
				of 1 face-up monster on your opponent's side of the field. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN180) Great Long Nose  | 
			||||
| DARK | Beast-Warrior / Spirit / Effect | Level 5 | ATK: 1900 DEF: 1700  | 
				Pendulum  Scale:  | 
			
| This card cannot be Special Summoned. This card returns to the 
				owner's hand during the End Phase of the turn that this card is 
				Normal Summoned or flipped face-up. If this card inflicts Battle 
				Damage to your opponent's Life Points, your opponent skips their 
				next Battle Phase. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN179) Yamata Dragon  | 
			||||
| FIRE | Dragon / Spirit / Effect | Level 7 | ATK: 2600 DEF: 3100  | 
				Pendulum  Scale:  | 
			
| This card cannot be Special Summoned. This card returns to the 
				owner's hand during the End Phase of the turn that this card is 
				Normal Summoned or flipped face-up. When this card inflicts 
				Battle Damage to your opponent's Life Points, draw cards from 
				you Deck until you have 5 cards in your hand. (Super Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN178) Susa Soldier  | 
			||||
| EARTH | Thunder / Spirit / Effect | Level 4 | ATK: 2000 DEF: 1600  | 
				Pendulum  Scale:  | 
			
| This card cannot be Special Summoned. This card returns to the 
				owner's hand during the End Phase of the turn that this card is 
				Normal Summoned or flipped face-up. The Battle Damage this card 
				inflicts to your opponent's Life Points is halved. (Super Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN177) Yata-Garasu  | 
			||||
| WIND | Fiend / Spirit / Effect | Level 2 | ATK: 200 DEF: 100  | 
				Pendulum  Scale:  | 
			
| This card cannot be Special Summoned. This card returns to the 
				owner's hand during the End Phase of the turn that this card is 
				Normal Summoned or flipped face-up. When this card inflicts 
				Battle Damage to your opponent's Life Points, your opponent 
				skips their next Draw Phase. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN176) Inaba White Rabbit  | 
			||||
| EARTH | Beast / Spirit / Effect | Level 3 | ATK: 700 DEF: 500  | 
				Pendulum  Scale:  | 
			
| This card cannot be Special Summoned. This card returns to the 
				owner's hand during the End Phase of the turn that his card is 
				Normal Summoned or flipped face-up. This monster attacks your 
				opponent's Life Points directly. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN175) Maharaghi  | 
			||||
| EARTH | Rock / Spirit / Effect | Level 4 | ATK: 1200 DEF: 1700  | 
				Pendulum  Scale:  | 
			
| This card cannot be Special Summoned. This card returns to the 
				owner's hand during the End Phase of the turn that this card is 
				Normal Summoned or flipped face-up. If this card is Normal 
				Summoned or flipped face-up, see 1 card on the top of your Deck 
				during your next Draw Phase before you draw, and return the card 
				to the top or the bottom of your Deck. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN174) Twin-Headed Behemoth  | 
			||||
| WIND | Dragon / Effect | Level 3 | ATK: 1500 DEF: 1200  | 
				Pendulum  Scale:  | 
			
| If this card is destroyed and sent from the field to the Graveyard, it 
		will be Special Summoned during the End Phase with ATK and DEF of 1000. 
		You can only use this effect once in the Duel. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN173) Airknight Parshath  | 
			||||
| LIGHT | Fairy / Effect | Level 5 | ATK: 1900 DEF: 1700  | 
				Pendulum  Scale:  | 
			
| When this card attacks with an ATK that is higher than the DEF 
				of a Defense Position monster, inflict the difference as Battle 
				Damage to your opponent's Life Points. When this card inflicts 
				Battle Damage to your opponent's Life Points, draw 1 card from 
				your Deck. (Super Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN172) Woodland Sprite  | 
			||||
| EARTH | Plant / Effect | Level 3 | ATK: 900 DEF: 400  | 
				Pendulum  Scale:  | 
			
| Send 1 Equip Card equipped to this card to the Graveyard. 
				Inflict 500 points of damage to your opponent's Life Points. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN171) Injection Fairy Lily  | 
			||||
| EARTH | Spellcaster / Effect | Level 3 | ATK: 400 DEF: 1500  | 
				Pendulum  Scale:  | 
			
| This card's effect can only be activated during the Damage Step 
				of either player's turn when this card battles. Pay 2000 Life 
				Points to increase the ATK of this monster by 3000 points during 
				the Damage Step only. (Ultra Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN170) Gradius' Option  | 
			||||
| LIGHT | Machine / Effect | Level 1 | ATK: ? DEF: ?  | 
				Pendulum  Scale:  | 
			
| This card cannot be Normal Summoned or Set. This monster can 
				only be Special Summoned by selecting 1 face-up "Gradius" on 
				your side of the field. The ATK and DEF of this card becomes the 
				same as the ATK and DEF of the selected "Gradius". If the 
				selected "Gradius" is removed from the field, destroy this card. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN169) Thunder Nyan Nyan  | 
			||||
| LIGHT | Thunder / Effect | Level 4 | ATK:1900 DEF: 800  | 
				Pendulum  Scale:  | 
			
| If there is a non-LIGHT monster on your side of the field, destroy this 
		face-up card. (Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN168) Patrician of Darkness  | 
			||||
| DARK | Zombie / Effect | Level 5 | ATK: 2000 DEF: 1400  | 
				Pendulum  Scale:  | 
			
| As long as this monster remains face-up on the field, the 
				controller of this card selects the targets of their opponent's 
				attacks. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN167) Serpentine Princess  | 
			||||
| WATER | Reptile / Effect | Level 4 | ATK: 1400 DEF: 2000  | 
				Pendulum  Scale:  | 
			
| If this face-up card is returned from the field to your Deck, 
				select and Special Summon 1 Level 3 or lower monster from your 
				Deck to your side of the field. Then shuffle your Deck. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN166) Fiber Jar  | 
			||||
| EARTH | Plant / Effect | Level 3 | ATK: 500 DEF: 500  | 
				Pendulum  Scale:  | 
			
| FLIP: Both players unite all their respective cards on the 
				field, in their hands, and in their Graveyards with their 
				respective Decks and shuffle them. Then both players draw 5 
				cards from their shuffled Decks. (Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN165) Luster Dragon #2 (formerly "Luster Dragon")  | 
			||||
| WIND | Dragon / Normal | Level 6 | ATK: 2400 DEF: 1400  | 
				Pendulum  Scale:  | 
			
| 
		This dragon feeds on emerald. Enchanted by this monster even when 
		attacked, few people live to tell of its beauty. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN164) Burst Breath  | 
			||||
| TRAP | Normal Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Tribute 1 Dragon-Type monster on your side of the field. Destroy 
				all face-up monsters on the field whose DEF is equal to or less 
				than the ATK of the Tributed monster. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN163) Dragon's Rage  | 
			||||
| TRAP | Continuous Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| When a Dragon-Type monster on your side of the field attacks with an ATK 
		that is higher than the DEF of a Defense Position monster, inflict the 
		difference as Battle Damage to your opponent's Life Points. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN162) Super Rejuvenation  | 
			||||
| SPELL | Quick-Play Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| During the End Phase of the turn this card is activated, draw 1 
				card from your Deck for each Dragon-Type monster discarded from 
				your hand and/or Tributed during this turn. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN161) Stamping Destruction  | 
			||||
| SPELL | Normal Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| You can only activate this card when you have a face-up Dragon-Type monster 
		on your side of the field. Destroy 1 Spell or Trap Card on the field and 
		inflict 500 points of damage to the controller of that card. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN160) Dragon's Gunfire  | 
			||||
| SPELL | Normal Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| You can only activate this card when you have a face-up 
				Dragon-Type monster on your side of the field. Select and 
				activate 1 of the following effects:  ● Inflict 800 points of damage to your opponent's Life Points. ● Destroy 1 face-up monster with a DEF of 800 points or less. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN159) A Wingbeat of Giant Dragon  | 
			||||
| SPELL | Normal Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Return to the owner's hand 1 face-up Level 5 or higher 
				Dragon-Type monster on your side of the field and destroy all 
				Spell and Trap Cards on the field. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN158) The Dragon's Bead  | 
			||||
| TRAP | Continuous Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Discard 1 card from your hand. Negate the effect of a Trap Card that 
		targets 1 face-up Dragon-Type monster and destroy the Trap Card. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN157) Troop Dragon  | 
			||||
| WIND | Dragon / Effect | Level 2 | ATK: 700 DEF: 800  | 
				Pendulum  Scale:  | 
			
| If this card is destroyed and sent to the Graveyard as a result 
				of battle, select and Special Summon 1 "Troop Dragon" from your 
				Deck to your side of the field. Then shuffle your Deck. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN156) Gray Wing  | 
			||||
| WIND | Dragon / Effect | Level 3 | ATK: 1300 DEF: 700  | 
				Pendulum  Scale:  | 
			
| Discard 1 card from your hand during Main Phase 1. This monster 
				can attack twice during the Battle Phase of this turn. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN155) Cave Dragon  | 
			||||
| WIND | Dragon / Effect | Level 4 | ATK: 2000 DEF: 100  | 
				Pendulum  Scale:  | 
			
| If there is a monster on your side of the field, you cannot 
				Normal Summon this monster. In addition, if there are no 
				Dragon-Type monsters except this card on your side of the field, 
				this card cannot declare an attack. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN154) Fiend Skull Dragon  | 
			||||
| WIND | Dragon / Fusion / Effect | Level 5 | ATK: 2000 DEF: 1200  | 
				Pendulum  Scale:  | 
			
| "Cave Dragon" + "Lesser Fiend" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. As long as this card remains face-up on the field, negate the effects of Flip Effect Monsters. Negate the effects of a Trap Card that targets this card and destroy it. (Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN153) Spirit Ryu  | 
			||||
| WIND | Dragon / Effect | Level 3 | ATK: 1000 DEF: 1000  | 
				Pendulum  Scale:  | 
			
| You can only activate this effect during your Battle Step, if 
				this card battles during your turn. Discard 1 Dragon-Type 
				monster from your hand to the Graveyard to increase the ATK and 
				DEF of this card by 1000 points until the End Step. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN152) Spear Dragon  | 
			||||
| WIND | Dragon / Effect | Level 4 | ATK: 1900 DEF: 0  | 
				Pendulum  Scale:  | 
			
| When this card attacks with an ATK that is higher than the DEF of a 
		Defense Position monster, inflict the difference as Battle Damage to 
		your opponent’s Life Points. If this card attacks, it is changed to 
		Defense Position at the end of the Damage Step. (Super Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN151) Tyrant Dragon  | 
			||||
| FIRE | Dragon / Effect | Level 8 | ATK: 2900 DEF: 2500  | 
				Pendulum  Scale:  | 
			
| When there is a monster on your opponent's side of the field 
				after this monster's first attack of your Battle Phase, this 
				monster can attack once again during the same Battle Phase. In 
				addition, negate the effect of a Trap Card that targets this 
				card and destroy it. If this card is Special Summoned from the 
				Graveyard by another card's effect, you must Tribute 1 
				Dragon-Type monster on your side of the field. (Ultra Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN150) Emergency Provisions  | 
			||||
| SPELL | Quick-Play Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Send Spell or Trap Cards on your side of the field to the 
				Graveyard except this card. Increase your Life Points by 1000 
				points for each card sent to the Graveyard. (Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN149) The Warrior Returning Alive  | 
			||||
| SPELL | Normal Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| 
				Select 1 Warrior-Type monster in your 
				Graveyard and add it to your hand. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN148) Array of Revealing Light  | 
			||||
| SPELL | Field Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Declare 1 Type of monster. Any monster of the declared Type 
				cannot declare an attack during the turn it is Normal Summoned, 
				Flip Summoned or Special Summoned. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN147) Reinforcement of the Army  | 
			||||
| SPELL | Normal Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Add 1 Level 4 or lower Warrior-Type monster from your Deck to 
				your hand. Then shuffle your Deck. (Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN146) The A. Forces  | 
			||||
| SPELL | Continuous Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Increase the ATK of all Warrior-Type monsters on your side of 
				the field by 200 points for each face-up Warrior-Type and 
				Spellcaster-Type monster on your side of the field. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN145) Dragon Manipulator  | 
			||||
| EARTH | Warrior / Effect | Level 3 | ATK: 700 DEF: 800  | 
				Pendulum  Scale:  | 
			
| FLIP: Take control of 1 face-up Dragon-Type monster on your 
				opponent's side of the field until the end of the End Phase. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN144) Shadow Tamer  | 
			||||
| EARTH | Warrior / Effect | Level 3 | ATK: 800 DEF: 700  | 
				Pendulum  Scale:  | 
			
| FLIP: Take control of 1 face-up Fiend-Type monster on your 
				opponent's side of the field until the end of the End Phase. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN143) Exiled Force  | 
			||||
| EARTH | Warrior / Effect | Level 4 | ATK: 1000 DEF: 1000  | 
				Pendulum  Scale:  | 
			
| Tribute this face-up card. Destroy 1 monster on the field. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN142) Frontier Wiseman  | 
			||||
| EARTH | Spellcaster / Effect | Level 3 | ATK: 1600 DEF: 800  | 
				Pendulum  Scale:  | 
			
| As long as this card remains face-up on your side of the field, 
				negate the effects of Spell Cards that target face-up 
				Warrior-Type monsters on your side of the field and destroy the 
				Spell Cards. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN141) Mysterious Guard  | 
			||||
| EARTH | Spellcaster / Effect | Level 3 | ATK: 800 DEF: 1200  | 
				Pendulum  Scale:  | 
			
| FLIP: Return 1 face-up monster on the field to the top of its 
				owner's Deck. Also, if there is a face-up Warrior-Type monster 
				on your side of the field, you can return another face-up 
				monster to its owner's hand. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN140) Warrior Dai Grepher  | 
			||||
| EARTH | Warrior / Normal | Level 4 | ATK: 1700 DEF: 1600  | 
				Pendulum  Scale:  | 
			
| 
		The warrior who can manipulate dragons. Nobody knows his mysterious 
		past. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN139) Ryu Senshi  | 
			||||
| EARTH | Warrior / Fusion / Effect | Level 6 | ATK: 2000 DEF: 1200  | 
				Pendulum  Scale:  | 
			
| "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. As long as this card remains face-up on the field, negate the effect of a Normal Trap Card by paying 1000 Life Points. Negate the effect of a Spell Card that targets this card and destroy it. (Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN138) Marauding Captain  | 
			||||
| EARTH | Warrior / Effect | Level 3 | ATK: 1200 DEF: 400  | 
				Pendulum  Scale:  | 
			
| As long as this monster remains face-up on the field, your 
				opponent cannot select another Warrior-Type monster on your side 
				of the field as an attack target. When this monster is Normal 
				Summoned successfully, you can Special Summon 1 Level 4 or lower 
				monster from your hand. (Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN137) Freed the Matchless General  | 
			||||
| EARTH | Warrior / Effect | Level 5 | ATK: 2300 DEF: 1700  | 
				Pendulum  Scale:  | 
			
| Negate the effect of any Spell Card that targets this card and 
				destroy it. As long as this card remains face-up on the field, 
				you can add 1 Level 4 or lower Warrior-Type monster from your 
				Deck to your hand per turn instead of drawing 1 card from your 
				Deck during your Draw Phase. Then shuffle your Deck. (Ultra Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN136) Double Snare  | 
			||||
| SPELL | Normal Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Destroy 1 face-up card on the field that has the effect that 
				negates Trap Cards' effects. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN135) Soul Demolition  | 
			||||
| TRAP | Continuous Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| You can only activate this card's effect when you have a 
				Fiend-Type monster on your side of the field. Pay 500 Life 
				Points to use this effect. Both players select 1 Monster Card 
				from their opponent's Graveyard. Remove the selected cards from 
				play. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN134) The Puppet Magic of Dark Ruler  | 
			||||
| SPELL | Normal Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Select 1 Fiend-Type monster from your Graveyard. Remove from 
				play monsters on your side of the field whose total Levels 
				exactly equal the Level of the selected Fiend-Type monster. Then 
				Special Summon the selected monster from your Graveyard. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN133) Fatal Abacus  | 
			||||
| TRAP | Continuous Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Each time 1 monster is sent from the field to the Graveyard, 
				inflict 500 points of damage per card to the respective card 
				owner's Life Points. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN132) Bark of Dark Ruler  | 
			||||
| TRAP | Normal Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| You can only activate this card during the Damage Step of a 
				Battle Phase if a Fiend-Type monster on your side of the field 
				battles. Pay Life Points (in multiples of 100 points) to 
				decrease 1 of your opponent's monster's ATK and DEF by the same 
				amount of points until End Phase of that turn. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN131) Opticlops  | 
			||||
| DARK | Fiend / Normal | Level 4 | ATK: 1800 DEF: 1700  | 
				Pendulum  Scale:  | 
			
| 
				A one-eyed giant that serves the "Dark Ruler Ha Des", it 
				skewers its enemies with its sharp horn, shattering them to 
				pieces. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN130) Twin-Headed Wolf  | 
			||||
| DARK | Fiend / Effect | Level 4 | ATK: 1500 DEF: 1000  | 
				Pendulum  Scale:  | 
			
| When there is another face-up Fiend-Type monster on your side of 
				the field, negate the effect of Flip Effect Monsters destroyed 
				by this card as a result of battle. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN129) Skull Knight #2  | 
			||||
| DARK | Fiend / Effect | Level 3 | ATK: 1000 DEF: 1200  | 
				Pendulum  Scale:  | 
			
| If you Tribute Summon a Fiend-Type monster by Tributing this 
				monster, Special Summon 1 "Skull Knight #2" from your Deck. Then 
				shuffle your Deck. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN128) Winged Minion  | 
			||||
| DARK | Fiend / Effect | Level 2 | ATK: 700 DEF: 700  | 
				Pendulum  Scale:  | 
			
| Tribute this face-up card. Select 1 face-up Fiend-Type monster 
				on the field. Increase the ATK and DEF of the monster by 700 
				points as long as it remains face-up on the field. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN127) Possessed Dark Soul  | 
			||||
| DARK | Fiend / Effect | Level 3 | ATK: 1200 DEF: 800  | 
				Pendulum  Scale:  | 
			
| Tribute this face-up card. Take control of all face-up Level 3 
				or lower monsters on your opponent's side of the field until 
				they are removed from the field. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN126) Lesser Fiend  | 
			||||
| DARK | Fiend / Effect | Level 5 | ATK: 2100 DEF: 1000  | 
				Pendulum  Scale:  | 
			
| As long as this monster remains face-up on the field, monsters 
				destroyed by this monster as a result of battle are removed from 
				play instead of being sent to the Graveyard. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN125) Dark Balter the Terrible  | 
			||||
| DARK | Fiend / Fusion / Effect | Level 5 | ATK: 2000 DEF: 1200  | 
				Pendulum  Scale:  | 
			
| "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated. (Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN124) Dark Ruler Ha Des  | 
			||||
| DARK | Fiend / Effect | Level 6 | ATK: 2450 DEF: 1600  | 
				Pendulum  Scale:  | 
			
| As long as this card remains face-up on the field, the effects 
				of Effect Monsters destroyed as a result of battle by Fiend-Type 
				monsters on your side of the field are negated. This card cannot 
				be Special Summoned from the Graveyard. (Ultra Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN123) Insect Queen  | 
			||||
| EARTH | Insect / Effect | Level 7 | ATK: 2200 DEF: 2400  | 
				Pendulum  Scale:  | 
			
| You cannot declare an attack with this card without Tributing 1 
				monster on your side of the field. Increase the ATK of this card 
				by 200 points for each face-up Insect-Type monster on the field. 
				Special Summon 1 "Insect Monster Token" (Insect-Type/EARTH/1 
				Star/ATK 100/DEF 100) in Attack Position on your side of the 
				field during the End Phase of each turn that this card destroys 
				your opponent's monster. (Ultra Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN122) Toon Defense  | 
			||||
| TRAP | Continuous Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| When your opponent's monster attacks a face-up Level 4 or lower 
				Toon Monster on your side of the field, you can make the attack 
				a direct attack to your Life Points. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN121) Toon Table of Contents  | 
			||||
| SPELL | Normal Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Add 1 card from your Deck to your hand that includes "Toon" in 
				its card name, or is named "Manga Ryu-Ran". (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN120) Toon Masked Sorcerer  | 
			||||
| DARK | Spellcaster / Toon / Effect | Level 4 | ATK: 900 DEF: 1400  | 
				Pendulum  Scale:  | 
			
| This card cannot attack during the turn that it is Normal 
				Summoned, Flip Summoned, or Special Summoned. When "Toon World" 
				on the field is destroyed, destroy this card. If "Toon World" is 
				on your side of the field and your opponent does not control a 
				Toon Monster, this card can attack your opponent's Life Points 
				directly. When this card inflicts Battle Damage to your 
				opponent's Life Points, draw 1 card from your Deck. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN119) Toon Gemini Elf  | 
			||||
| EARTH | Spellcaster / Toon / Effect | Level 4 | ATK: 1900 DEF: 900  | 
				Pendulum  Scale:  | 
			
| This card cannot attack during the turn that it is Normal 
				Summoned, Flip Summoned, or Special Summoned. When "Toon World" 
				on the field is destroyed, destroy this card. If "Toon World" is 
				on your side of the field and your opponent does not control a 
				Toon Monster, this card can attack your opponent's Life Points 
				directly. When this card inflicts Battle Damage to your 
				opponent's Life Points, your opponent discards 1 random card 
				from their hand. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN118) Toon Cannon Soldier  | 
			||||
| DARK | Machine / Toon / Effect | Level 4 | ATK: 1400 DEF: 1300  | 
				Pendulum  Scale:  | 
			
| This card cannot attack during the turn that it is Normal 
				Summoned, Flip Summoned, or Special Summoned. When "Toon World" 
				on the field is destroyed, destroy this card. If "Toon World" is 
				on your side of the field and your opponent does not control a 
				Toon Monster, this card can attack your opponent's Life Points 
				directly. Tribute 1 monster on your side of the field to inflict 
				500 points of damage to your opponent's Life Points. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN117) Toon Goblin Attack Force  | 
			||||
| EARTH | Warrior / Toon / Effect | Level 4 | ATK: 2300 DEF: 0  | 
				Pendulum  Scale:  | 
			
| This card cannot attack during the turn that it is Normal 
				Summoned, Flip Summoned, or Special Summoned. When "Toon World" 
				on the field is destroyed, destroy this card. If "Toon World" is 
				on your side of the field and your opponent does not control a 
				Toon Monster, this card can attack your opponent's Life Points 
				directly. If this card attacks, it is changed to Defense 
				Position at the end of the Battle Phase, and you cannot change 
				this Battle Position until the end of your next turn. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN116) Vampire Lord  | 
			||||
| DARK | Zombie / Effect | Level 5 | ATK: 2000 DEF: 1500  | 
				Pendulum  Scale:  | 
			
| Each time this card inflicts Battle Damage to your opponent's 
				Life Points, declare 1 card type (Monster, Spell, or Trap). Your 
				opponent selects 1 card of that type from their Deck and sends 
				it to the Graveyard. Also, if this card is destroyed and sent to 
				the Graveyard by your opponent's card effect, it is Special 
				Summoned to the field during your next Standby Phase. (Ultra Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN115) Kaiser Sea Horse  | 
			||||
| LIGHT | Sea Serpent / Effect | Level 4 | ATK: 1700 DEF: 1650  | 
				Pendulum  Scale:  | 
			
| If you Tribute Summon a LIGHT monster, you can treat this 1 
				monster as 2 Tribute Monsters for the Tribute Summon. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN114) Command Knight  | 
			||||
| FIRE | Warrior / Effect | Level 4 | ATK: 1200 DEF: 1600  | 
				Pendulum  Scale:  | 
			
| As long as at least 1 other monster exist on your side of the 
				field, your opponent cannot select this card as an attack 
				target. Also, as long as this card remains face-up on the field, 
				increase the ATK of all your Warrior-Type by 400 points. (Super Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN113) Luminous Soldier  | 
			||||
| LIGHT | Warrior / Effect | Level 5 | ATK: 2100 DEF: 1400  | 
				Pendulum  Scale:  | 
			
| If this card battles with a DARK monster, increase the ATK of 
				this card by 500 points during the Damage Step. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN112) Obnoxious Celtic Guard  | 
			||||
| EARTH | Warrior / Effect | Level 4 | ATK: 1400 DEF: 1200  | 
				Pendulum  Scale:  | 
			
| This card is not destroyed as a result of battle when this card 
				battles with a monster with an ATK of 1900 or more. (Damage 
				calculation is applied normally.) (Ultra Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN111) Swift Gaia the Fierce Knight  | 
			||||
| DARK | Warrior / Effect | Level 7 | ATK: 2300 DEF: 2100  | 
				Pendulum  Scale:  | 
			
| If this is the only card in your hand, you can Summon this card 
				in face-up Attack Position without Tributing monsters. This is 
				treated as a Normal Summon. (Ultra Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN110) Total Defense Shogun  | 
			||||
| DARK | Warrior / Effect | Level 6 | ATK: 1550 DEF: 2500  | 
				Pendulum  Scale:  | 
			
| This card is changed to Defense Position when it is Normal 
				Summoned or Flip Summoned successfully. This card can attack 
				while it is in Defense Position. If this card attacks while in 
				Defense Position, apply the ATK of this card for damage 
				calculation. (Super Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN109) Fusion Sage  | 
			||||
| SPELL | Normal Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| 
				Add 1 "Polymerization" card from your Deck to 
				your hand. Then shuffle your Deck. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN108) Restructer Revolution  | 
			||||
| SPELL | Normal Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Inflict 200 points of damage to your opponent's Life Points for 
				each card in your opponent's hand. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN107) Magical Thorn  | 
			||||
| TRAP | Continuous Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| When your opponent's card(s) in their hand are discarded to the 
				Graveyard, inflict 500 points of damage to their Life Points for 
				each card that was discarded. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN106) Royal Decree  | 
			||||
| TRAP | Continuous Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| As long as this card remains face-up on the field, negate the effects of 
		all Trap Cards on the field except this card. (Super Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN105) Penguin Soldier  | 
			||||
| WATER | Aqua / Effect | Level 2 | ATK: 750 DEF: 500  | 
				Pendulum  Scale:  | 
			
| FLIP: You can return up to 2 Monster Cards from the field to the 
				owner's hand. (Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN104) Morphing Jar  | 
			||||
| EARTH | Rock / Effect | Level 2 | ATK: 700 DEF: 600  | 
				Pendulum  Scale:  | 
			
| FLIP: Both you and your opponent discard all cards in your 
				hands. After that, both players draw 5 cards from their 
				respective Decks. (Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN103) Greenkappa  | 
			||||
| DARK | Warrior / Effect | Level 3 | ATK: 650 DEF: 900  | 
				Pendulum  Scale:  | 
			
| FLIP: Select 2 face-down Spell or Trap Cards on the field and 
				destroy them. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN102) Needle Worm  | 
			||||
| EARTH | Insect / Effect | Level 2 | ATK: 750 DEF: 600  | 
				Pendulum  Scale:  | 
			
| FLIP: Discard 5 cards from the top of your opponent's Deck to 
				their Graveyard. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN101) Dragon Seeker  | 
			||||
| DARK | Fiend / Effect | Level 6 | ATK: 2000 DEF: 2100  | 
				Pendulum  Scale:  | 
			
| When this card is Normal Summoned or Flip Summoned, destroy 1 
				face-up Dragon-Type monster on the field. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN100) Cyber-Stein  | 
			||||
| DARK | Machine / Effect | Level 2 | ATK: 700 DEF: 500  | 
				Pendulum  Scale:  | 
			
| Pay 5000 Life Points. Special Summon 1 Fusion Monster from your 
				Fusion Deck to the field in Attack Position. (Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN099) Machine King  | 
			||||
| EARTH | Machine / Effect | Level 6 | ATK: 2200 DEF: 2000  | 
				Pendulum  Scale:  | 
			
| Increase the ATK of this card by 100 points for each face-up 
				Machine-Type monster on the field. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN098) Lord of the Lamp  | 
			||||
| DARK | Fiend / Normal | Level 4 | ATK: 1400 DEF: 1200  | 
				Pendulum  Scale:  | 
			
| 
				This spirit emerges from the mystic lamp and obeys the 
				wishes of its summoner. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN097) Goddess with the Third Eye  | 
			||||
| LIGHT | Fairy / Effect | Level 4 | ATK: 1200 DEF: 1000  | 
				Pendulum  Scale:  | 
			
| You can substitute this card for any 1 Fusion Material Monster. When you 
		do this, the other Fusion Material Monster(s) must be the correct 
		one(s). (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN096) Two-Headed King Rex  | 
			||||
| EARTH | Dinosaur / Normal | Level 4 | ATK: 1600 DEF: 1200  | 
				Pendulum  Scale:  | 
			
| 
		A powerful monster whose two heads attack as one. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN095) Graceful Charity  | 
			||||
| SPELL | Normal Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Draw 3 cards from your Deck, then discard any 2 cards from your 
				hand. (Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN094) Gemini Elf (original artwork)  | 
			||||
| EARTH | Spellcaster / Normal | Level 4 | ATK: 1900 DEF: 900  | 
				Pendulum  Scale:  | 
			
| 
		Elf twins that alternate their attacks. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN093) Mechanicalchaser  | 
			||||
| DARK | Machine / Normal | Level 4 | ATK: 1850 DEF: 800  | 
				Pendulum  Scale:  | 
			
| 
		A hunter that relentlessly pursues its target by order of the 
		Machine King. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN092) Axe Raider  | 
			||||
| EARTH | Warrior / Normal | Level 4 | ATK: 1700 DEF: 1150  | 
				Pendulum  Scale:  | 
			
| 
				An axe-wielding monster of tremendous strength and agility. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN091) Tiger Axe (original artwork)  | 
			||||
| EARTH | Beast-Warrior / Normal | Level 4 | ATK: 1300 DEF: 1100  | 
				Pendulum  Scale:  | 
			
| 
		A fast and powerful axe-wielding beast-warrior. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN090) The Wicked Worm Beast  | 
			||||
| EARTH | Beast / Effect | Level 3 | ATK: 1400 DEF: 700  | 
				Pendulum  Scale:  | 
			
| This face-up card on the field is returned to the owner's hand 
				during the End Phase of your turn. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN089) Shining Friendship  | 
			||||
| LIGHT | Fairy / Normal | Level 4 | ATK: 1300 DEF: 1100  | 
				Pendulum  Scale:  | 
			
| 
		The peacemaker among monsters. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN088) The Statue of Easter Island  | 
			||||
| EARTH | Rock / Normal | Level 4 | ATK: 1100 DEF: 1400  | 
				Pendulum  Scale:  | 
			
| 
		A stone monument from Easter Island that launches laser blasts from 
		its rock-hewn lips. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN087) Dark-Piercing Light  | 
			||||
| SPELL | Normal Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Flip all face-down monsters on your opponent's side on the field 
				face-up. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN086) Soul of the Pure  | 
			||||
| SPELL | Normal Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Increase your Life Points by 800 points. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN085) The Statue of Easter Island  | 
			||||
| LIGHT | Thunder / Normal | Level 3 | ATK: 1000 DEF: 500  | 
				Pendulum  Scale:  | 
			
| 
		A creature that electrocutes opponents with bolts of lightning. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN084) Heavy Storm  | 
			||||
| SPELL | Normal Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Destroy all Spell and Trap Cards on the field. (Super Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN083) Share the Pain  | 
			||||
| SPELL | Normal Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Tribute 1 monster on your side of the field. Your opponent must 
				Tribute one monster on his/her side of the field. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN082) Ring of Magnetism  | 
			||||
| SPELL | Equip Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| You can only equip this card to a monster on your side of the 
				field. Decrease the ATK and DEF of a monster equipped with this 
				card by 500 points. In addition, all the monsters on your 
				opponent's side of the field can only attack the monster 
				equipped with this card, if they attack. (Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN081) Mirror Force  | 
			||||
| TRAP | Normal Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| You can only activate this card when your opponent's monster 
				declares an attack. Destroy all Attack Position monsters on your 
				opponent's side of the field. (Super Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN080) Robbin' Goblin  | 
			||||
| TRAP | Continuous Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Each time 1 monster on your side of the field inflicts Battle 
				Damage to your opponent's Life Points, your opponent discards 1 
				random card from their hand. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN079) The Unhappy Maiden  | 
			||||
| LIGHT | Spellcaster / Effect | Level 1 | ATK: 0 DEF: 100  | 
				Pendulum  Scale:  | 
			
| When this card is sent to the Graveyard as a result of battle, 
				the Battle Phase for that turn ends immediately. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN078) Block Attack  | 
			||||
| SPELL | Normal Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Select 1 face-up Attack Position monster on your opponent's side 
				of the field and change it to Defense Position. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN077) Shield & Sword  | 
			||||
| SPELL | Normal Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Switch the original ATK and DEF of all face-up monsters on the 
				field until the end of the End Phase. Any additions and 
				subtractions to ATK and DEF due to card effects are applied to 
				the new ATK and DEF. Monsters Summoned after this card's 
				activation are excluded. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN076) Horn of Heaven  | 
			||||
| TRAP | Counter Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Tribute 1 monster on your side of the field. Negate the Normal 
				Summon / Flip Summon / Special Summon of a monster and destroy 
				it. (Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN075) Seven Tools of the Bandit  | 
			||||
| TRAP | Counter Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Pay 1000 of your Life Points. Negate the activation of a Trap 
				Card and destroy it. (Super Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN074) Magic Jammer  | 
			||||
| TRAP | Counter Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Discard 1 card from your hand. Negate the activation of a Spell 
				Card and destroy it. (Super Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN073) Solemn Judgment  | 
			||||
| TRAP | Counter Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Pay half of your Life Points. Negate an activation of a Spell / 
				Trap Card / Normal Summon / Flip Summon / Special Summon and 
				destroy the Spell Card, Trap Card, or Summoned monster. (Super Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN072) Barrel Dragon  | 
			||||
| DARK | Machine / Effect | Level 7 | ATK: 2600 DEF: 2200  | 
				Pendulum  Scale:  | 
			
| Toss a coin 3 times. If 2 out of 3 results are Heads, destroy 1 
				monster on your opponent's side of the field. You can only use 
				this effect once per turn, during your Main Phase. (Ultra Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN071) Gazelle the King of Mythical Beasts  | 
			||||
| EARTH | Beast / Normal | Level 4 | ATK: 1500 DEF: 1200  | 
				Pendulum  Scale:  | 
			
| 
		This monster moves so fast that it looks like an illusion to mortal 
		eyes. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN070) Witch's Apprentice  | 
			||||
| DARK | Spellcaster / Effect | Level 2 | ATK: 550 DEF: 500  | 
				Pendulum  Scale:  | 
			
| As long as this card remains face-up on the field, increase the 
				ATK of all DARK monsters by 500 points and decrease the ATK of 
				all LIGHT monsters by 400 points. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN069) Twin-Headed Thunder Dragon  | 
			||||
| LIGHT | Thunder / Fusion | Level 7 | ATK: 2800 DEF: 2100  | 
				Pendulum  Scale:  | 
			
| "Thunder Dragon" + "Thunder Dragon" (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN068) Bladefly  | 
			||||
| WIND | Insect / Effect | Level 2 | ATK: 600 DEF: 700  | 
				Pendulum  Scale:  | 
			
| As long as this card remains face-up on the field, increase the ATK of 
		all WIND monsters by 500 points and decrease the ATK of all EARTH 
		monsters by 400 points. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN067) Little Chimera  | 
			||||
| FIRE | Beast / Effect | Level 2 | ATK: 600 DEF: 550  | 
				Pendulum  Scale:  | 
			
| As long as this card remains face-up on the field, increase the ATK of 
		all FIRE monsters by 500 points and decrease the ATK of all WATER 
		monsters by 400 points. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN066) Witch of the Black Forest  | 
			||||
| DARK | Spellcaster / Effect | Level 4 | ATK: 1100 DEF:1200  | 
				Pendulum  Scale:  | 
			
| When this card is sent from the field to the Graveyard, select 1 
				monster with a DEF of 1500 or less from your Deck, show it to 
				your opponent, and add it to your hand. Then shuffle your Deck. (Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN065) Milus Radiant  | 
			||||
| EARTH | Beast / Effect | Level 1 | ATK: 300 DEF: 250  | 
				Pendulum  Scale:  | 
			
| As long as this card remains face-up on the field, increase the ATK of 
		all EARTH monsters by 500 points and decrease the ATK of all WIND 
		monsters by 400 points. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN064) Star Boy  | 
			||||
| WATER | Aqua / Effect | Level 2 | ATK: 550 DEF: 500  | 
				Pendulum  Scale:  | 
			
| As long as this card remains face-up on the field, increase the ATK of 
		all WATER monsters by 500 points and decrease the ATK of all FIRE 
		monsters by 400 points. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN063) The Bistro Butcher  | 
			||||
| DARK | Fiend / Effect | Level 4 | ATK: 1800 DEF: 1000  | 
				Pendulum  Scale:  | 
			
| When this card inflicts Battle Damage to your opponent's Life 
				Points, your opponent draws 2 cards from their Deck. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN062) Muka Muka  | 
			||||
| EARTH | Rock / Effect | Level 2 | ATK: 600 DEF: 300  | 
				Pendulum  Scale:  | 
			
| As long as this card remains face-up on the field, increase the 
				ATK and DEF of this card by 300 points for every card in the 
				controller's hand. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN061) Cannon Soldier  | 
			||||
| DARK | Machine / Effect | Level 4 | ATK: 1400 DEF: 1300  | 
				Pendulum  Scale:  | 
			
| Tribute 1 monster on your side of the field to inflict 500 
				points of damage to your opponent's Life Points. (Super Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN060) Hoshiningen  | 
			||||
| LIGHT | Fairy / Effect | Level 2 | ATK: 500 DEF: 700  | 
				Pendulum  Scale:  | 
			
| As long as this card remains face-up on the field, increase the 
				ATK of all LIGHT monsters by 500 points and decrease the ATK of 
				all DARK monsters by 400 points.  (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN059) The Immortal of Thunder  | 
			||||
| LIGHT | Thunder / Effect | Level 4 | ATK: 1500 DEF: 1300  | 
				Pendulum  Scale:  | 
			
| FLIP: Increase your Life Points by 3000 points. When this card 
				is sent from the field to the Graveyard, you lose 5000 Life 
				Points. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN058) Thunder Dragon  | 
			||||
| LIGHT | Thunder / Effect | Level 5 | ATK: 1600 DEF: 1500  | 
				Pendulum  Scale:  | 
			
| Discard this card from your hand to the Graveyard to add up to 2 
				"Thunder Dragon" cards from your Deck to your hand. Then shuffle 
				your Deck. You can only use this effect during your Main Phase. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN057) Launcher Spider  | 
			||||
| FIRE | Machine / Normal | Level 7 | ATK: 2200 DEF: 2500  | 
				Pendulum  Scale:  | 
			
| 
				A mechanical spider with rocket launchers capable of random 
				fire. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN056) Ryu-Kishin Powered  | 
			||||
| DARK | Fiend / Normal | Level 4 | ATK: 1600 DEF: 1200  | 
				Pendulum  Scale:  | 
			
| 
				A gargoyle enhanced by the powers of darkness. Very sharp 
				talons make it a worthy opponent. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN055) Shadow Ghoul  | 
			||||
| DARK | Zombie / Effect | Level 5 | ATK: 1600 DEF: 1300  | 
				Pendulum  Scale:  | 
			
| Increase the ATK of this monster by 100 points for each monster 
				in your Graveyard. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN054) Jirai Gumo  | 
			||||
| EARTH | Insect / Effect | Level 4 | ATK: 2200 DEF: 100  | 
				Pendulum  Scale:  | 
			
| When you declare an attack with this card, toss a coin and call 
				it. If you call it right, attack normally. If you call it wrong, 
				lose half your Life Points before attacking. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN053) Tremendous Fire  | 
			||||
| SPELL | Normal Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Inflict 1000 points of damage to your opponent's Life Points and 
				500 points of damage to your Life Points. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN052) Princess of Tsurugi  | 
			||||
| WIND | Warrior / Effect | Level 3 | ATK: 900 DEF: 700  | 
				Pendulum  Scale:  | 
			
| FLIP: Inflict 500 points of damage to your opponent's Life Points for 
		each Spell and Trap Card on your opponent's side of the field. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN051) Dream Clown  | 
			||||
| EARTH | Warrior / Effect | Level 3 | ATK: 1200 DEF: 900  | 
				Pendulum  Scale:  | 
			
| When this card is changed from Attack Position to Defense 
				Position, destroy 1 monster on your opponent's side of the 
				field. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN050) Crass Clown  | 
			||||
| DARK | Fiend / Effect | Level 4 | ATK: 1350 DEF: 1400  | 
				Pendulum  Scale:  | 
			
| When this card is changed from Defense Position to Attack 
				Position, return 1 monster on your opponent's side of the field 
				to the owner's hand. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN049) Rabid Horseman  | 
			||||
| EARTH | Beast-Warrior / Fusion | Level 6 | ATK: 2000 DEF: 1700  | 
				Pendulum  Scale:  | 
			
| "Battle Ox" + "Mystic Horseman" (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN046) Mystic Horseman  | 
			||||
| EARTH | Beast / Normal | Level 4 | ATK: 1300 DEF: 1550  | 
				Pendulum  Scale:  | 
			
| 
				Half man and half horse, this monster is known for its 
				extreme speed. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN047) Catapult Turtle  | 
			||||
| WATER | Aqua / Effect | Level 5 | ATK: 1000 DEF: 2000  | 
				Pendulum  Scale:  | 
			
| Tribute 1 monster on your side of the field. Inflict damage 
				equal to half of the Tributed monster's ATK to your opponent's 
				Life Points. (Super Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN046) King of Yamimakai  | 
			||||
| DARK | Fiend / Normal | Level 5 | ATK: 2000 DEF: 1530  | 
				Pendulum  Scale:  | 
			
| 
				Wields the power of darkness to destroy its enemies. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN045) Thousand Dragon  | 
			||||
| WIND | Dragon / Fusion | Level 7 | ATK: 2400 DEF: 2000  | 
				Pendulum  Scale:  | 
			
| "Time Wizard" + "Baby Dragon" (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN044) Kuriboh (original artwork)  | 
			||||
| DARK | Fiend / Effect | Level 1 | ATK: 300 DEF: 200  | 
				Pendulum  Scale:  | 
			
| Discard this card from your hand. Make the Battle Damage 
				inflicted to your Life Points by 1 of your opponent's monsters 
				0. You can only use this effect during your opponent's Battle 
				Phase. (Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN043) Great Moth  | 
			||||
| EARTH | Insect / Effect | Level 8 | ATK: 2600 DEF: 2500  | 
				Pendulum  Scale:  | 
			
| This monster cannot be Normal Summoned or Set. This card can 
				only be Special Summoned by Tributing "Petit Moth" on the 4th of 
				your turns after "Petit Moth" has been equipped with "Cocoon of 
				Evolution". (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN042) Sangan  | 
			||||
| DARK | Fiend / Effect | Level 3 | ATK: 1000 DEF: 600  | 
				Pendulum  Scale:  | 
			
| When this card is sent from the field to the Graveyard, select 1 
				monster with an ATK of 1500 or less from your Deck, show it to 
				your opponent, and add it to your hand. Then shuffle your Deck. (Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN041) Illusionist Faceless Mage  | 
			||||
| DARK | Spellcaster / Normal | Level 5 | ATK: 1200 DEF: 2200  | 
				Pendulum  Scale:  | 
			
| 
				Manipulates enemy attacks with the power of illusion. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN040) Dragon Piper  | 
			||||
| FIRE | Pyro / Effect | Level 3 | ATK: 200 DEF: 1800  | 
				Pendulum  Scale:  | 
			
| FLIP: Destroy all face-up "Dragon Capture Jar"(s) on the field. 
				If you destroy any, change all face-up Dragon-Type monsters on 
				the field to Attack Position. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN039) Saggi the Dark Clown  | 
			||||
| DARK | Spellcaster / Normal | Level 3 | ATK: 600 DEF: 1500  | 
				Pendulum  Scale:  | 
			
| 
				This clown appears from nowhere and executes very strange 
				moves to avoid enemy attacks. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN038) Time Wizard  | 
			||||
| LIGHT | Spellcaster / Effect | Level 2 | ATK: 500 DEF: 400  | 
				Pendulum  Scale:  | 
			
| Toss a coin and call it. If you call it right, destroy all 
				monsters on your opponent's side of the field. If you call it 
				wrong, destroy all monsters on your side of the field, and you 
				lose Life Points equal to half the total ATK of the destroyed 
				monsters. You can only use this effect once per turn during your 
				Main Phase. (Super Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN037) Battle Steer  | 
			||||
| EARTH | Beast-Warrior / Normal | Level 5 | ATK: 1800 DEF: 1300  | 
				Pendulum  Scale:  | 
			
| 
				A bull monster often found in the woods, it charges enemy 
				monsters with a pair of deadly horns. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN036) Blackland Fire Dragon  | 
			||||
| DARK | Dragon / Normal | Level 4 | ATK: 1500 DEF: 800  | 
				Pendulum  Scale:  | 
			
| 
				A dragon that dwells in the depths of darkness, its 
				vulnerability lies in its poor eyesight. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN035) Baby Dragon  | 
			||||
| WIND | Dragon / Normal | Level 3 | ATK: 1200 DEF: 700  | 
				Pendulum  Scale:  | 
			
| 
				Much more than just a child, this dragon is gifted with 
				untapped power. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN034) Blade Knight  | 
			||||
| LIGHT | Warrior / Effect | Level 4 | ATK: 1600 DEF: 1000  | 
				Pendulum  Scale:  | 
			
| If you have 1 or less cards in your hand, increase the ATK of 
				this card on the field by 400 points. Also, if this card is the 
				only monster on your side of the field, negate the effects of 
				Flip Effect Monsters destroyed by this card as a result of 
				battle. (Ultra Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN033) Vengeful Bog Spirit  | 
			||||
| SPELL | Continuous Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| No monsters on the field can attack during the same turn that 
				they are Normal Summoned, Flip Summoned or Special Summoned. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN032) Miracle Dig  | 
			||||
| SPELL | Normal Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| If 5 or more of your monsters are currently removed from play, 
				return 3 of them to the Graveyard. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN031) Ekibyo Drakmord  | 
			||||
| SPELL | Equip Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| A monster equipped with this card cannot attack. At the end of 
				the equipped monster's controller's 2nd turn after this card is 
				activated, destroy the equipped monster. At that time, this card 
				is returned to the owner's hand. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN030) Fusion Gate  | 
			||||
| SPELL | Field Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| As long as this card remains face-up on the field, a Fusion 
				Monster can be Fusion Summoned without using "Polymerization". 
				The Fusion Material monsters used in the Fusion Summon are not 
				sent to the Graveyard, but are removed from play. (Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN029) De-Fusion  | 
			||||
| SPELL | Quick-Play Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Return 1 Fusion Monster on the field to the Fusion Deck. In 
				addition, if all the Fusion Material Monsters that were used for 
				the Fusion Summon of that Fusion Monster are in your Graveyard, 
				you can Special Summon them all to the field. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN028) Cyclon Laser  | 
			||||
| SPELL | Equip Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| You can only equip this card to "Gradius". Increase the ATK of "Gradius" 
				by 300 points. When the equipped "Gradius" attacks with an ATK 
				that is higher than the DEF of a Defense Position monster, 
				inflict the difference as Battle Damage to your opponent's Life 
				Points. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN027) Spiritualism  | 
			||||
| SPELL | Normal Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Return 1 Spell or Trap Card on your opponent's side of the field 
				to the owner's hand. This card's activation and effect cannot be 
				negated by any other card. (Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN026) The Dark Door  | 
			||||
| SPELL | Continuous Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Both players can only attack with 1 monster during their 
				respective Battle Phases. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN025) Spirit Message - "L"  | 
			||||
| SPELL | Continuous Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| This card can only be placed on the field by the effect of 
				"Destiny Board". (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN024) Spirit Message - "A"  | 
			||||
| SPELL | Continuous Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| This card can only be placed on the field by the effect of 
				"Destiny Board". (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN023) Spirit Message - "N"  | 
			||||
| SPELL | Continuous Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| This card can only be placed on the field by the effect of 
				"Destiny Board". (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN022) Spirit Message - "I"  | 
			||||
| SPELL | Continuous Spell | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| This card can only be placed on the field by the effect of 
				"Destiny Board". (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN021) Destiny Board  | 
			||||
| TRAP | Continuous Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| At the end of each of your opponent's turns, place 1 "Spirit 
				Message" card from your hand or your Deck face-up on the field. 
				If it is from your Deck, then shuffle your Deck. When "Spirit 
				Message" cards "I", "N", "A", and "L" are all on your side of 
				the field in their proper order, you are declared the winner. If 
				any of your "Spirit Message" cards or "Destiny Board" are 
				removed from the field, all your "Spirit Message" cards and 
				"Destiny Board" on the field are sent to your Graveyard 
				immediately. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN020) The Emperor's Holiday  | 
			||||
| TRAP | Continuous Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Negate the effects of all Equip Cards. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN019) Blind Destruction  | 
			||||
| TRAP | Continuous Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| During your Standby Phase, roll 1 six-sided die once. Destroy 
				any monsters whose Level is equal to the number rolled. (If the 
				number is "6", destroy all face-up Level 6 or higher monsters on 
				the field.)  (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN018) Destruction Punch  | 
			||||
| TRAP | Normal Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| If the ATK of an attacking monster on your opponent's side of 
				the field is lower than the DEF of the attacked Defense Position 
				monster, destroy the attacking monster at the end of the Damage 
				Step. (Damage calculation is applied normally.) (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN017) Graverobber's Retribution  | 
			||||
| TRAP | Continuous Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| During each of your Standby Phases, inflict 100 points of damage 
				to your opponent's Life Points for each of your opponent's 
				monsters that have been removed from play. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN016) Skull Lair  | 
			||||
| TRAP | Continuous Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Remove from play any number of Monster Cards in your Graveyard 
				to destroy 1 face-up monster on the field whose Level is equal 
				to the number of the cards you removed from play. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN015) Riryoku Field  | 
			||||
| TRAP | Counter Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Negate the activation of a Spell Card that targets 1 monster on 
				the field and destroy the Spell Card.  (Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN014) Royal Command  | 
			||||
| TRAP | Continuous Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| Negate the activation and effects of all Flip Effect monsters' 
				effects. (Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN013) Dark Spirit of the Silent  | 
			||||
| TRAP | Normal Trap | Level | ATK:  DEF:  | 
				Pendulum  Scale:  | 
			
| This card can only be activated during your opponent's Battle 
				Step. Negate the attack of 1 monster and select another 1 of 
				your opponent's face-up monsters and have it attack. (If the new 
				targeted attacking monster is in face-up Defense Position, 
				change it to Attack Position.) (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN012) The Last Warrior from Another Planet  | 
			||||
| EARTH | Warrior / Fusion / Effect | Level 7 | ATK: 2350 DEF: 2300  | 
				Pendulum  Scale:  | 
			
| "Zombyra the Dark" + "Maryokutai" When this card is Special Summoned, destroy all monsters on your side of the field except this card. As long as this card remains face-up on the field, neither player can Normal Summon, Flip Summon or Special Summon any monster. (Super Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN011) Maryokutai  | 
			||||
| WATER | Aqua / Effect | Level 3 | ATK: 900 DEF: 900  | 
				Pendulum  Scale:  | 
			
| You can only activate this card's effect during your opponent's 
				turn. When your opponent activates a Spell Card, Tribute this 
				face-up card to negate the activation of the Spell Card and 
				destroy it. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN010) Zombyra the Dark  | 
			||||
| DARK | Warrior / Effect | Level 4 | ATK: 2100 DEF: 500  | 
				Pendulum  Scale:  | 
			
| This card cannot attack a player directly. Each time this card 
				destroys 1 monster as a result of battle, decrease the ATK of 
				this card by 200 points. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN009) Tornado Bird  | 
			||||
| WIND | Winged Beast / Effect | Level 4 | ATK: 1100 DEF: 1000  | 
				Pendulum  Scale:  | 
			
| FLIP: Return 2 Spell or Trap Cards on the field to their owners' 
				hands. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN008) Gilasaurus  | 
			||||
| EARTH | Dinosaur / Effect | Level 3 | ATK: 1400 DEF: 400  | 
				Pendulum  Scale:  | 
			
| You can treat the Normal Summon of this card as a Special 
				Summon. If you select Special Summon, your opponent can Special 
				Summon 1 monster from their Graveyard. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN007) The Rock Spirit  | 
			||||
| EARTH | Rock / Effect | Level 4 | ATK: 1700 DEF: 1000  | 
				Pendulum  Scale:  | 
			
| This card cannot be Normal Summoned or Set. This card can only 
				be Special Summoned by removing from play 1 EARTH monster in 
				your Graveyard. Increase the ATK of this monster by 300 points 
				during your opponent's Battle Phase. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN006) Aqua Spirit  | 
			||||
| WATER | Aqua / Effect | Level 4 | ATK: 1600 DEF: 1200  | 
				Pendulum  Scale:  | 
			
| This card cannot be Normal Summoned or Set. This card can only 
				be Special Summoned by removing from play 1 WATER monster in 
				your Graveyard. During each of your opponent's Standby Phase, 
				you can change the battle position of 1 of your opponent's 
				face-up Monster Cards. Once changed, the monster must remain in 
				this position for the rest of the turn. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN005) Soul of Purity and Light  | 
			||||
| LIGHT | Fairy / Effect | Level 6 | ATK: 2000 DEF: 1800  | 
				Pendulum  Scale:  | 
			
| This card cannot be Normal Summoned or Set. This card can only 
				be Special Summoned by removing from play 2 LIGHT monsters in 
				your Graveyard. As long as this card remains face-up on the 
				field, decrease the ATK of all monsters on your opponent's side 
				of the field by 300 points during their Battle Phase. (Common)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN004) Dark Necrofear  | 
			||||
| DARK | Fiend / Effect | Level 8 | ATK: 2200 DEF: 2800  | 
				Pendulum  Scale:  | 
			
| This card cannot be Normal Summoned or Set. This card can only 
				be Special Summoned by removing from play 3 Fiend-Type monsters 
				in your Graveyard. If this card is destroyed as a result of 
				battle or by your opponent's card effect while it is a Monster 
				Card, it is treated as an Equip Card during the End Phase of 
				this turn, and equip 1 of your opponent's monsters with this 
				card. As long as it is equipped with this card, you control the 
				equipped monster. (Ultra Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN003) Bazoo the Soul-Eater  | 
			||||
| EARTH | Beast / Effect | Level 4 | ATK: 1600 DEF: 900  | 
				Pendulum  Scale:  | 
			
| You can remove from play up to 3 Monster Cards in your Graveyard 
				to increase the ATK of this monster by 300 points for each card 
				removed from play, until the end of your opponent's next turn. 
				This effect can only be used once during your turn. (Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN002) Kycoo the Ghost Destroyer  | 
			||||
| DARK | Spellcaster / Effect | Level 4 | ATK: 1800 DEF: 700  | 
				Pendulum  Scale:  | 
			
| Each time this card inflicts Battle Damage to your opponent's 
				Life Points, you can remove from play up to 2 Monster Cards in 
				your opponent's Graveyard. As long as this card remains face-up 
				on the field, your opponent cannot remove from play any cards in 
				either Graveyard. (Rare)  | 
			||||
| 
				Dark Beginning 2 (DB2-EN001) Jowgen the Spiritualist  | 
			||||
| LIGHT | Spellcaster / Effect | Level 3 | ATK: 200 DEF: 1300  | 
				Pendulum  Scale:  | 
			
| Discard 1 random card from your hand to the Graveyard to destroy 
				all Special Summoned monsters on the field. As long as this card 
				remains face-up on the field, no monsters can be Special 
				Summoned. (Rare)  | 
			||||